Immortals of Aveum director blames poor sales on busy release calendar and says "no one anticipated" Baldur's Gate 3 to be so successful blick published 1 day ago Ascendant Studios CEO Bret Robbins sa
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Immortals of Aveum director blames poor sales on busy release calendar and says "no one anticipated" Baldur's Gate 3 to be so successful blick published 1 day ago Ascendant Studios CEO Bret Robbins says "trying to create awareness for was really, really difficult" coments he у a7 (image credit: When Immortals of Aveum, the Original FPS from Ascendant Studios, launched back in August, wondered if it would be buried under the weight of higher-profile releases like Starfield, and apparently was right to. Ascendant CEO and Immortals of Aveum game director Bret Robbins told Windc entral that the extraordinarily busy release calendar this year made it hard for the studio's debut title to find an audience. "We were not in a position where we could delay or push out of our launch window," Robbins said. "You set those windows quite a bit ahead of time because you're spending marketing dollars, you have commitments to a particular date."
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