2 А DECISIONS AND OUTCOMES One of the reasons porting games to Stadia was slow was Google’s decision to program games in Linux instead of С++, the language used Sony and Microsoft. “If you wanted to m
2026-08-13 11:32
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2 А DECISIONS AND OUTCOMES One of the reasons porting games to Stadia was slow was Google’s decision to program games in Linux instead of С++, the language used Sony and Microsoft. “If you wanted to make a game work on Google Stadia, you had to write it in Linux,” says Pachter. say it costs $5 million bucks. Why would you spend $5 million bucks writing a game for an audi- ence of two people?” As one of the world’s wealthiest companies, Google paid or persuaded companies to overlook They made those costs. released Star Wars Jedi: Fallen Order headed deci Stadia in November 2020. Other heavy hitters, including Rockstar, Ubisoft, and Capcom, also pub- keep this on lished Stadia games. build Stadia Google also opened in-house studios, hiring MICHAEL PACHTER, Electronic Arts’ widely admired group general WEDBUSH SECURITIES manager Jade Raymond to run its newly formed games and entertainment division. ALL THE ВЕН] was skeptical because had Having seen sever seen things like that before. missed Stadia as FRIES, FORMER HEAD OF MICROSOFT STUDIOS prised them with AND A MEMBER OF THE IGDA FOUNDATION BOARD hired Phil Harrisor played a key role run Stadia. Harris star players such
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