now don’t understand my own code any more Я templates suck! <algorithm> is so useful templates are cool! hmm, why are my compile times so bad now? <algorithm> sucks!! pushed into a vector and everythi
2026-10-01 19:14
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now don’t understand my own code any more Я templates suck! <algorithm> is so useful templates are cool! hmm, why are my compile times so bad now? <algorithm> sucks!! pushed into a vector and everything broke ВАН У wait, why don't just code in С pros say you should use yeah, ВАН is awesome! segfault wait so every checkbox in Unity is actually а thing need к ‘oops, passed an incorrect length я you know, is it here? to implement myself? features are actually cool! segfault по, я buckle up and enjoy the ride so graphic libraries don’t even know ona feature hyperloop what a mesh, texture, material.. is? WOAAAH, everything is a checkbox! You need to implement it all yourself? full drag and drop editor! find out about WIN32_LEAN_AND_MEAN you can move and edit values while it's running!! C#is so easy to work wit just use and question your own existence itand no need to understand every quirk wait, it's not just drag and drop? of a standard written in 1998? You need libraries? it works on every platform?? WTF is“cmake"? THIS IS MAGIC THAT DESCENDED FROM make your own engine!! header files? develop game у Unity whyy they even exist? к you're too broke and find weird issue set up a project. with no easy fix took me just a day to figure out, yay! tired to learn a whole new engine Unity forum users have had the same daydream about switching to Godot problem since 2017, Unity unresolved it’s some bullshit use disgusting workaround or give up look up what the hell Unity has been doing since 2017
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